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AI Insights · Timothy · October 2022

Top 5 Battlefield Commander Games on iOS in Oceania for Q3 2022

Discover how the top 5 Battlefield Commander games performed on iOS in Oceania during Q3 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Battlefield Commander Games on iOS in Oceania for Q3 2022

During the third quarter of 2022, the top 5 Battlefield Commander games on iOS in Oceania exhibited varied performance in terms of weekly downloads, revenue, and active users. Here is a breakdown of each game's metrics, based on data from Sensor Tower.

Clash Royale, published by Supercell, saw its weekly revenue fluctuate significantly. It started the quarter strong with approximately $106K and peaked again at around $111K in early July. However, revenue dipped mid-quarter to about $38K-$40K, before recovering to $82K in early September. Weekly downloads decreased from 8.4K at the start of the quarter to around 4.1K by the end. Active users also saw a decline, starting at 279K and dropping to roughly 216K by the end of September.

TFT: Teamfight Tactics by Riot Games experienced a stable performance in terms of active users, maintaining around 18K-19K throughout the quarter. Revenue showed a marked increase towards the end of the quarter, with a peak of $6.6K in early September. Weekly downloads remained relatively steady, averaging around 1.2K-1.5K.

Town Rush from Berk Bozkurt had a notable surge in weekly downloads, peaking at 2.1K in late August. Revenue, although modest, showed a positive trend, reaching about $683 in the same period. Active users increased significantly, from 208 at the start of the quarter to over 3.5K by the end of August, before settling at around 2K in late September.

Castle Raid!, published by Voodoo, had a consistent performance in weekly downloads, with a peak of 1.3K in late August. Active users saw a gradual decline from 5.6K at the beginning of the quarter to about 3.4K by the end of September.

Lastly, Warhammer 40,000: Tacticus ™ by Snowprint Studios AB, which was released mid-August, showed promising trends. Weekly revenue climbed from $2.9K at launch to approximately $7K by mid-September. Downloads started strong at 1.5K but tapered off to 472 by the end of the quarter. Active users grew rapidly to 1.7K in the first two weeks before stabilizing around 1.5K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022